Showing posts with label electro-mechanical. Show all posts
Showing posts with label electro-mechanical. Show all posts
Thursday, December 30, 2010
Thursday, December 16, 2010
Midway Captain Kid gun game repair
Yesterday evening I finally continued working further on my Midway Captain Kid rifle game. We bought this many months ago, it did start but only half of the features worked.
This summer I had already removed the large bank with targets that's at the bottom of the game. I cleaned everything. You can't imagine how much better the game looks with all dirt wiped off ! Colors are again fresh and bright.
Replaced some wires to the moving pirate assembly as some wires had just completely melted. I had assembled it again but then the gun didn't register anymore for some reason.
Since then the game just sat in a corner, I had too many other things to do that were more important.
Yesterday evening I finally started checking out this game.
What I did first was put the game on its side and remove some damaged wood at the bottom. Along the edge there is some wood, half of it was damaged and missing, which made the game unstable. I removed all the damaged wood so not it stands on its flat bottom. I did put some sticky felt at the bottom to protect the floor.
In our house we have damaged too many floors in the past because of pinball or other arcade games with sharp or damaged feet/leg levellers. Now we've installed new tiles and a new wood floor in our living room and we will take care of it. Any game that comes in now is checked and action is immediately taken so it can not damage our floors anymore..
Next step was putting the targets assembly back in. (I had removed it to make the game lighter when I was going to tip it on its side)
Then I tried to test it.. but the game just didn't do anything ?
Not one light lit up. Weird. Normally when you plug it in at least the lights should come on..
I have a step-down transformer from 220volts to 110v (the machine is old and only works on 110v input, it cannot be jumpered to 220v). So I was careful and checked if the transformer still did its thing and 110v arrived into the game.
(A few months ago I had also replaced the power wire as that was severely damaged and replaced all fuse holders).
Power seemed to arrive into the game but still nothing worked.
Flicked the power switch a few times, no difference.
Weird, as it had worked a few months ago ?
Now I'm getting nervous. I do not like working around transformers - you really have to be careful. Especially when not one light works so it's not obvious if the game has power or not (and what parts). So although nothing lit up, it was very possible that line voltage was present in every part of the game.
I was sure to double check each time if the game was plugged in or not before I touched anything. Traced the wiring going to the fuses, transformer, power switch, ..
Didn't learn a thing, didn't find a problem.
Note on these old games, part of the line voltage is always present at the transformer and fuses once the game is plugged in, no matter if it's switched on or off !
Some parts of this game (like the recoil coil underneath the gun) even need 110v to work. So when working on an old machine like this you always have to be careful what to touch and what wires to measure, even with the wiring deep inside the cabinet.. I'm not comfortable working on games like this.. but I do hope to get it working soon.
Output of the transformer are 6 volts (for lights), 50 volts (for motors/relays) and 110 volts (for some ligthbulbs and coils).
Anyway switching the machine on or off didn't change anything ? In the end I began to doubt if the power switch worked at all. As the switch is located on top of the machine and I would never use it in home-use (I just unplug the game or put it on an extension cord with a switch) I thought the best was to simple remove (override) it.
Cut both wires going to the switch and connected them permanently.
Tested again.. and yes, at least now the game lit up !
So it was a broken power switch after all.
The game still worked half, just like before.
You can start a game, time starts to run, you can fire shots, and it ends the game correct with time is up or you've had enough shots.
So that's already a pretty good situation I found.
What doesn't work are some individual features. Repairing them shouldn't be too hard as they are all controlled by a their specific relays (which are clearly labelled in the backbox).
The large disk with targets goes around and registers shots correctly (which is pretty neat, a small coil retracts each target as you hit it).
At first the game is completely lit, and after 5 or 10 shots (don't remember exactly, I think 5) the game goes dark and you shoot with only the blacklight on.
This is a pretty cool effect as all targets are decorated with special luminous paint.
Shoot enough targets and the flags on both sides should become active. A motor pulls them up pretty fast and they drop down when you can't shoot them before they reach the top.
This feature doesn't work correctly on my machine - only 1 flag moves up and it doesn't register shots :-(
Finally there's a pirate at the bottom which also should move around (that's the assembly that had completely melted wires). It also doesn't move at all during gameplay.
Have to check this too. I already manually activated some relays in the backbox and that let the assembly turn in one direction. Another relay that controls the direction seemed to stick a bit (they're actually 2 small relay coils mounted against each other, when one moves down the other just has enough space to move up).
I looked at all these relays in the backbox. One has a broken metal contact point. Have to be creative to repair it as I don't have replacement parts for Midway..
A few others didn't move very well, I will disassemble and clean them. I think the best will be to clean them all one by one and measure them with my dmm, as I checked a few and not all gave good contact..
Once that is all done I hope a few features work more..
This summer I had already removed the large bank with targets that's at the bottom of the game. I cleaned everything. You can't imagine how much better the game looks with all dirt wiped off ! Colors are again fresh and bright.
Replaced some wires to the moving pirate assembly as some wires had just completely melted. I had assembled it again but then the gun didn't register anymore for some reason.
Since then the game just sat in a corner, I had too many other things to do that were more important.
Yesterday evening I finally started checking out this game.
What I did first was put the game on its side and remove some damaged wood at the bottom. Along the edge there is some wood, half of it was damaged and missing, which made the game unstable. I removed all the damaged wood so not it stands on its flat bottom. I did put some sticky felt at the bottom to protect the floor.
In our house we have damaged too many floors in the past because of pinball or other arcade games with sharp or damaged feet/leg levellers. Now we've installed new tiles and a new wood floor in our living room and we will take care of it. Any game that comes in now is checked and action is immediately taken so it can not damage our floors anymore..
Next step was putting the targets assembly back in. (I had removed it to make the game lighter when I was going to tip it on its side)
Then I tried to test it.. but the game just didn't do anything ?
Not one light lit up. Weird. Normally when you plug it in at least the lights should come on..
I have a step-down transformer from 220volts to 110v (the machine is old and only works on 110v input, it cannot be jumpered to 220v). So I was careful and checked if the transformer still did its thing and 110v arrived into the game.
(A few months ago I had also replaced the power wire as that was severely damaged and replaced all fuse holders).
Power seemed to arrive into the game but still nothing worked.
Flicked the power switch a few times, no difference.
Weird, as it had worked a few months ago ?
Now I'm getting nervous. I do not like working around transformers - you really have to be careful. Especially when not one light works so it's not obvious if the game has power or not (and what parts). So although nothing lit up, it was very possible that line voltage was present in every part of the game.
I was sure to double check each time if the game was plugged in or not before I touched anything. Traced the wiring going to the fuses, transformer, power switch, ..
Didn't learn a thing, didn't find a problem.
Note on these old games, part of the line voltage is always present at the transformer and fuses once the game is plugged in, no matter if it's switched on or off !
Some parts of this game (like the recoil coil underneath the gun) even need 110v to work. So when working on an old machine like this you always have to be careful what to touch and what wires to measure, even with the wiring deep inside the cabinet.. I'm not comfortable working on games like this.. but I do hope to get it working soon.
Output of the transformer are 6 volts (for lights), 50 volts (for motors/relays) and 110 volts (for some ligthbulbs and coils).
Anyway switching the machine on or off didn't change anything ? In the end I began to doubt if the power switch worked at all. As the switch is located on top of the machine and I would never use it in home-use (I just unplug the game or put it on an extension cord with a switch) I thought the best was to simple remove (override) it.
Cut both wires going to the switch and connected them permanently.
Tested again.. and yes, at least now the game lit up !
So it was a broken power switch after all.
The game still worked half, just like before.
You can start a game, time starts to run, you can fire shots, and it ends the game correct with time is up or you've had enough shots.
So that's already a pretty good situation I found.
What doesn't work are some individual features. Repairing them shouldn't be too hard as they are all controlled by a their specific relays (which are clearly labelled in the backbox).
The large disk with targets goes around and registers shots correctly (which is pretty neat, a small coil retracts each target as you hit it).
At first the game is completely lit, and after 5 or 10 shots (don't remember exactly, I think 5) the game goes dark and you shoot with only the blacklight on.
This is a pretty cool effect as all targets are decorated with special luminous paint.
Shoot enough targets and the flags on both sides should become active. A motor pulls them up pretty fast and they drop down when you can't shoot them before they reach the top.
This feature doesn't work correctly on my machine - only 1 flag moves up and it doesn't register shots :-(
Finally there's a pirate at the bottom which also should move around (that's the assembly that had completely melted wires). It also doesn't move at all during gameplay.
Have to check this too. I already manually activated some relays in the backbox and that let the assembly turn in one direction. Another relay that controls the direction seemed to stick a bit (they're actually 2 small relay coils mounted against each other, when one moves down the other just has enough space to move up).
I looked at all these relays in the backbox. One has a broken metal contact point. Have to be creative to repair it as I don't have replacement parts for Midway..
A few others didn't move very well, I will disassemble and clean them. I think the best will be to clean them all one by one and measure them with my dmm, as I checked a few and not all gave good contact..
Once that is all done I hope a few features work more..
Thursday, September 23, 2010
Gottlieb Majorettes gone for repair
2 weeks ago we brought our Gottlieb Majorettes (I have posted about this game before) to Henk de Jager in the Netherlands.
He's a very skilled pinball repairman who even creates his own custom e-m pinball machines !
Henk will repair the Majorettes, cut away all the added/hacked wiring and bring it back into original and working condition. I can't wait to see how it turns out and play this game !
We also had the opportunity to see his personal collection (he has some very nice and rare games), it was fun meeting and talking to him again (usually we only see him once a year at the rock-around-the-clock jukebox show).
With their company, Henk and Ramon can repair electro-mechanical games for a very reasonable fee, so if you are in Belgium or the Netherlands and have an e-m game you cannot restore or repair yourself, he may be a solution. Let me know if you want his contact information.
He's a very skilled pinball repairman who even creates his own custom e-m pinball machines !
Henk will repair the Majorettes, cut away all the added/hacked wiring and bring it back into original and working condition. I can't wait to see how it turns out and play this game !
We also had the opportunity to see his personal collection (he has some very nice and rare games), it was fun meeting and talking to him again (usually we only see him once a year at the rock-around-the-clock jukebox show).
With their company, Henk and Ramon can repair electro-mechanical games for a very reasonable fee, so if you are in Belgium or the Netherlands and have an e-m game you cannot restore or repair yourself, he may be a solution. Let me know if you want his contact information.
Thursday, August 19, 2010
Back from holiday
Back from holiday, time to start working on pins again.
Removed all top parts from the Gottlieb Majorettes, will clean the playfield. Then it'll go to Henk De Jager for technical repairs, he'll put the game back in original condition (remove all the 'extra' wiring) and get it working again :)
Can't wait to play that machine !
Took most parts off the playfield (still need to desolder and remove the bumpers), gave the playfield a fast cleaning (to remove all dirt on the surface) and still need to use a polish to make the playfield shine and really clean.
Our pinball fridge is for sale.. we need to make space in the gameroom. So if you are in Belgium or the Netherlands and need a cool retro fridge for your pinball gameroom, let me know..
And I finally have to clean up the gameroom as now it's totally a mess.. a lot of toys where my daughter plays with in the garden are in there, there's an empty cabinet (and all the hardware of it) from an IJ of a friend that he'll redecal at my place, and much more..
Removed all top parts from the Gottlieb Majorettes, will clean the playfield. Then it'll go to Henk De Jager for technical repairs, he'll put the game back in original condition (remove all the 'extra' wiring) and get it working again :)
Can't wait to play that machine !
Took most parts off the playfield (still need to desolder and remove the bumpers), gave the playfield a fast cleaning (to remove all dirt on the surface) and still need to use a polish to make the playfield shine and really clean.
Our pinball fridge is for sale.. we need to make space in the gameroom. So if you are in Belgium or the Netherlands and need a cool retro fridge for your pinball gameroom, let me know..
And I finally have to clean up the gameroom as now it's totally a mess.. a lot of toys where my daughter plays with in the garden are in there, there's an empty cabinet (and all the hardware of it) from an IJ of a friend that he'll redecal at my place, and much more..
Friday, July 16, 2010
Gottlieb Majorettes restoration
We bought a gottlieb Majorettes pinball machine recently. It's a wedgehead, one-player electro-mechanical pinball machine made in 1964. Pretty rare, very beautiful and fun to play. We're very happy with it as we wanted an old game like this for a long time.
It's condition is something we're not so happy with, it doesn't work and it's been hacked, a lot of wiring and relays have been added. Currently I have no idea what most of these do..
Made a page with pictures of my Gottlieb Majorettes pinball restoration.
I'll update it and make new pages when I continue working on this pinball machine.
It's condition is something we're not so happy with, it doesn't work and it's been hacked, a lot of wiring and relays have been added. Currently I have no idea what most of these do..
Made a page with pictures of my Gottlieb Majorettes pinball restoration.
I'll update it and make new pages when I continue working on this pinball machine.
Sunday, April 12, 2009
Pinball transport
We were recently contacted by an english pinball collector who was looking for a Gottlieb Shipmates. If we knew one for sale or were able to locate one for him.
Sure, no problem ! We put an ad on a dutch website, and a few days later we already had a response of someone who wanted to sell his.
We sent pictures, the buyer was interested.. so when we bought our Haunted House, we took a little detour and picked up this Shipmates pinball machine too.
It really was in good condition.. I haven't seen much games of this age that look so great.
Only problem, now the machine had moved from the Netherlands to Belgium.. but it had to arrive in the UK ?!
We don't really have time to take the ferry or eurotunnel to bring it to the UK (would quite expensive too just to bring one pinball machine across the pond) so we looked for other options..
Luckily a friend of us drives with large busses and he was going to the UK for a trip.
So.. transport problem solved: we put the pinball machine on the coach and the buyer was notified of the route the bus was going to take so he could go and pick it up.. (it arrived in great shape and the buyer is very pleased with it)
The pinball machine just fit the area (that's the area where a 2nd driver can sleep btw, it's not meant for suitcases).. as if it was made especially for it !

Sure, no problem ! We put an ad on a dutch website, and a few days later we already had a response of someone who wanted to sell his.
We sent pictures, the buyer was interested.. so when we bought our Haunted House, we took a little detour and picked up this Shipmates pinball machine too.
It really was in good condition.. I haven't seen much games of this age that look so great.
Only problem, now the machine had moved from the Netherlands to Belgium.. but it had to arrive in the UK ?!
We don't really have time to take the ferry or eurotunnel to bring it to the UK (would quite expensive too just to bring one pinball machine across the pond) so we looked for other options..
Luckily a friend of us drives with large busses and he was going to the UK for a trip.
So.. transport problem solved: we put the pinball machine on the coach and the buyer was notified of the route the bus was going to take so he could go and pick it up.. (it arrived in great shape and the buyer is very pleased with it)
The pinball machine just fit the area (that's the area where a 2nd driver can sleep btw, it's not meant for suitcases).. as if it was made especially for it !

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